Bubble Ball
===========

1. Introduction / License
------------------------

BubbleBall is a none commercial game. Copying and distributing
BubbleBall ist not only legal but also appreciated by the authors.
However, you are not to change any content of the game, including
this txt file. Any commercial use of BubbleBall without the
permission of the authors is prohibited. If you want to use this game
for commercial purposes, contact the authors.

By using this software you agree that in no event shall the authors 
be liable for any damages whatsoever including direct, indirect, 
incidental, consequential, loss of business profits or special damages.


2. Requirements
---------------

To run BubbleBall properly your computer is expected to be equipped 
with:

	- Windows 9x or newer
	- at least 32 MB system memory
	- DirectX 7.0a (DX8 for Win2000)


3. How to play
--------------

The goal: Try to get rid of all the balls on the screen. When three
balls of the same colour come together these and all adjacent balls
of the same colour will disappear. Balls that do not have a connection
to the upper boundry will collaps as well. 
Special balls: At the end of every level you can purchase specials.

	- Dynamite Ball: explodes and destroys any balls surrounding it.
	- Atomic Ball: bigger explosion than Dynamite Ball.
	- Joker Ball (golden): destroys all surrounding balls including
		all subsequent adjacent balls of the same colour.


4. Keyboard
-----------

<LEFT> / <RIGHT> 	aim
<RETURN>		fire / leave menu
<RIGHT SHIFT>		slow motion aim mode
<SPACE>			purchase item
<DEL>			activate Joker Ball
<END>			activate Dynamite Ball
<PAGE DOWN>		activate Atomic Ball
<PAUSE>			pause game
<SYSRQ> 		screenshot to "Shot.bmp"



5. Contact
----------

Code, idea, design and copyright by Doopy.
For further info please contact the author:
		Doopy@gmx.at

Music composed by Gileo:
		Gileo.fun@cyberdude.com

Please report bugs !



